3D tutorial
Photoshop CS tips for 3D Artists

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Depth of Field Effects
Create nice Depth of Field effects on your renders by duplicating the original image several times and performing varying degrees of Gaussian Blur on each layer, ranging from, say, 30 to 1, halving each Gaussian Blur setting (e.g. 30, 15, 7.5 etc). Finally, add a gradient layer mask to each blurred layer so that the less blurred layers are more opaque in the “foreground”. The best way to arrange these layers would be the most blurred at the bottom of the layer set and the least at the top so we have an overlaid effect which also gives us more control when designing the layer masks. Instead of using Gaussian Blur, try using the new Lens Blur feature!
16bit Image Handling
We have been able to render out 16 bit images for a time now, but only now have we been able to play around with them properly in Photoshop. Due to the high amount of colours available we can get nicer levels and less banding artefacts when performing colour adjustments for print-resolution images.
Fish-Eye Lens Effects
Open up the image you want to distort, create a duplicate and create a white to black Radial Gradient from the center (white) to beyond the edges of the canvas (black) so that the edge colours are a mid to dark grey. Save this duplicate as a .psd file, and apply the Distort > Glass filter. Load in the saved psd file into this filter to distort the image and, ensuring the scaling is on 100%, crank up the Distortion. You may need to apply the filter another couple of times depending on the size of your image!
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