 |
|
Subpatch Modeling 
David Maas a.k.a. Stickman has written this extensive Lightwave tutorial about subpatch modeling. In the first part of this head modeling tutorial, he introduces the "from down" technique. Although the techniques spoken of here are applied to Lightwave 3D v 7.5, they are relevant to other software packages as well. |
|
 |
|
Animated Crowd 
Handling an army of UFO's is one thing, but things become complicated when you want to handle a mass of Bipeds which on top of that are animated !! In this tutorial we're going to see how to create a crowd of Bipeds in Lightwave 3D (version 6.5 upwards). |
|
 |
|
Jack Daniel's Bottle 
Philip Meyer has written this extensive Lightwave tutorial about modeling, surfacing and lighting a Jack Daniel's Bottle. The tutorial focuses mainly on surfacing. If you don't want to do the modeling, you can download the full scene (for Lightwave 7). Just don't drink the whole bottle before you finish the tutorial !! |
|
 |
|
Making of i.2k3. 
The123d spoke to Pascal Beeckmans about his work and the making of i.2k3. - his winning entry for the 3DVF competition in september 2003. The theme was 'The myth of Icarus'. Come and read his interview & take a look at how he realised his modern version of Icarus ! |
|