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INSIDE / INTERVIEWS : |
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Q. Many of your images are incredibly detailed. How long does it take to
> complete an image ?
A. It really depends. No more than a couple of months I guess (only
evenings and week-ends). Keep in mind that until recently most the
detailing was obtained either through commercial models or through
repetition of identical elements, so it's not like I did all the
detailing myself. This is pure raytracing after all, most of the time
is spent looking at pixels crawling across the screen...
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Title: The Dark Side of the Trees (2002) modeling and rendering natural landscapes featuring thousands of plants require important computer resources. In POV-Ray, plants built with Constructive Solid Geometry are useless for making large vegetal covers such as forests because they are too memory-consuming, and it is normally more efficient to use meshes instead and to copy them over and over to benefit from mesh instantiation (unlike CSG objects, meshes can be replicated with little memory overhead). Since there are few free or cheap plant mesh generators (like Arboretum or Gena Obukhovs graphic version of Tomtree), POV-Ray users rarely do large green landscapes. There are several commercial products though, and in March 2002, Greenworks, the maker of Xfrog, a modeler specialising in the creation of complex organic structures, asked me whether Id be interested in using it. In the next months I made 6 images containing Xfrog plants, (including this one)...
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INSIDE THE MODEL DATABANK
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