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INTERVIEW WITH GILLES TRAN !
www.oyonale.com The online portfolio of ::: Gilles Tran :::
email : gtran@oyonale.com
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Q. Many of your images are incredibly detailed. How long does it take to > complete an image ?

A. It really depends. No more than a couple of months I guess (only evenings and week-ends). Keep in mind that until recently most the detailing was obtained either through commercial models or through repetition of identical elements, so it's not like I did all the detailing myself. This is pure raytracing after all, most of the time is spent looking at pixels crawling across the screen...
Title: The Dark Side of the Trees (2002) modeling and rendering natural landscapes featuring thousands of plants require important computer resources. In POV-Ray, plants built with Constructive Solid Geometry are useless for making large vegetal covers such as forests because they are too memory-consuming, and it is normally more efficient to use meshes instead and to copy them over and over to benefit from mesh instantiation (unlike CSG objects, meshes can be replicated with little memory overhead). Since there are few free or cheap plant mesh generators (like Arboretum or Gena Obukhov’s graphic version of Tomtree), POV-Ray users rarely do large “green” landscapes. There are several commercial products though, and in March 2002, Greenworks, the maker of Xfrog, a modeler specialising in the creation of complex organic structures, asked me whether I’d be interested in using it. In the next months I made 6 images containing Xfrog plants, (including this one)...

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